Result: timeout
Detail | Value |
---|---|
Returncode | None |
Time | 0:00:23.116178 |
Stdout |
An internal exception that should have been handled was not: Test run time exceeded timeout value (20 seconds) |
Stderr |
gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block gpir: shader exceeds limit of 512 instructions gpir: fail schedule block |
Environment |
PIGLIT_SOURCE_DIR="/home/andreas/nfs/piglit" PIGLIT_PLATFORM="gbm" |
Command |
/home/andreas/nfs/piglit/bin/glsl-uniform-interstage-limits --subdivide 5 -auto -fbo |
dmesg |